Hey!

I'm Steven Weng

I’m passionate about using design and engineering to enhance user experiences and solve complex problems.
With a thoughtful, user-centered approach, I consider the perspectives of different stakeholders to create impactful solutions.
My diverse project background spans HCI, UX, ARVR, exhibitions, music, information management and finance, where I’ve utilized a variety of techniques and tools to develop prototypes and innovative designs.

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My Experience

NTUT XRLab
Research Assistant
Sep 2022 — Aug 2024
XRLab x Trend Micro
UX Research Intern
Oct 2023 — Nov 2023
NCKU x Bank SinoPac
UI/ UX Design Intern
Feb 2021 — Jun 2021
NCKU CTLD
UI/ UX Design Intern
Nov 2020 — Jun 2021

Education

National Taipei Technology
Master of Design, Department of Interaction Design
2022.8-2024.8 (Taipei, Taiwan)
National Cheng Kung University
Bachelor of Management Science, Industrial and Informational Management
2017.9-2022.6 (Tainan, Taiwan)

Skills

  • Design Skills: Adobe Illustrator, Figma, Power BI
  • Quantitative Analysis Tools: SPSS, Excel VBA, Minitab, Usability Testing
  • Qualitative Analysis Methods: Content Analysis, Grounded Theory, User Interview
  • ProgramingLanguage: JavaScript, Python, C#, SQL, HTML5 & CSS3

Certifications

  • TOEIC 895
  • Google Analytics Certification
  • Google Cloud AI Study Jam 2024 - Intermediate
  • Google Digital Garage: The fundamentals of Digital Marketing

Awards

Publishment

  • Weng, Yu-Hsiang, et al. "Hit Around: Substitutional Moving Robot for Immersive and Exertion Interaction with Encountered-Type Haptic." IEEE Transactions on Visualization and Computer Graphics (2025). (IEEE TVCG)
  • Weng, Yu-Hsiang, et al. "Time Chamber: Creating a Virtual Environment for Time Dilation with the Selection of Liking Temporal Cues." Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing. 2024. (ACM Ubicomp)
  • Kuan-Ning Chang, Chia-Hui Lin, Yu-Hsiang Weng, Yu-Hin Chan, Po-Hsun Chen, Pei-Cih Zeng, Chien-Hsing Chou, Wen-Hsin Chiu, and Ping-Hsuan Han. "Metapunch X: Combing Multidisplay and Exertion Interaction for Watching and Playing E-sports in Multiverse." ACM SIGGRAPH 2024 Immersive Pavilion. 2024. 1-2. (ACM SIGGRAPH Poster)
  • Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Tse-Yu Pan, and Ping-Hsuan Han. "Exploring Multiple-Display Interaction for Live XR Performance." ACM SIGGRAPH 2023 Posters. 2023. 1-2. (ACM SIGGRAPH Poster)
  • Ke-Fan Lin, Yu-Chih Chou, Yu-Hsiang Weng, Yvone Tsai Chen, Zin-Yin Lim, Chi-Po Lin, Ping-Hsuan Han, and Tse-Yu Pan. "Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse." ACM SIGGRAPH 2023 Immersive Pavilion. 2023. 1-2. (ACM SIGGRAPH Immersive Pavilion)

Competition

  • Competition: 2024 Chunghwa Telecom Co. 5G Innovative Applications Competition Student Group 2nd.
  • Competition: 2022 National Colleges and Universities Smart Innovation and Cross-domainIntegration Creation Competition -Third Place Award, Cross-domain IntegrationAward.
  • Competition: 2023 Future Tech Award – Nominated
  • Competition: 2023 XR Creative Award – Student Group Award
  • Competition: 2023 XR Golden Award – Best XR Technology Innovation Award 3rd

Demonstration

  • Aug 2024 Siggraph Immersive Pavilion in USA, Denver, presenting Metapunch X.
  • Aug 2023 Siggraph Immersive Pavilion in USA, Los Angelos. presenting Actualities.
  • Apr 2023 Laval Virtual in France, Laval, presenting MovableBag +.